If the mesh were then to be used in a larger project, a rendered animation for example, adjustments would need to be made to cameras and lights to compensate for this scale difference.Ĭhanging how the Cubes dimensions are changed by increasing Unit Scale to make it easier to shape the characters body parts. Once the project is completed Unit Scale can be reverted back to the default value 1.000000 – the unit of measurement Minecraft uses is relative to ‘ power-of-two‘ (multiples of 2) which makes a properly proportioned character much larger than one made using Blenders inherent scaling. 200KB | *.blend, *.png, *.psd).ĭesign note: setting the projects Unit Scale to 4.000000 does not physically alter the Cube, it changes how its size/scale is displayed relative to the grid/unit of measurement. Once this is done the character is rigged using an Armature, and a basic animation generated using the Action Editor.ĭownload: Katsbits – Minecraft Base (c. A material is assigned and each object then UV Unwrapped and UV Mapped in UV Editing Workspace. Using the default Cube the basic body parts are made in the 3D Viewport. Export objects + auto generate texture using this exporterĤ.In this first part of “ Making a Classic ‘Steve’ Minecraft Character in Blender” we take a look at building, texturing, rigging and creating a simple animated character made from basic shapes. Add materials and use only solid colorsģ. The repo contains two basic blender file export examples.Ģ. json models are highly restrictive, the blender scene/objects to be exported must also follow very specific restrictions. Setting model position/scale/rotate on the player modelĬheck the README in the github repo for specific details and restrictions on blender workflow. Primitives for 8-,16-sided cylinders (solid + hollow) Recenter/rescale to fit max Minecraft model volume Can auto-generate textures from solid material colors, can be mixed with regular textures Enable in Edit > Preferences > Add-ons (search for Minecraft JSON Import/Export) git clone or copy this repository into your Blender scripts/addons or custom scripts folder.Ģ. The exporter is the main focus with more features/options.ġ. This is a Blender plugin for import/export of vanilla minecraft.
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